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Bungie Announces Fully Remote Positions As It Goes ‘Digital First’

Destiny 2 Developer Bungie has announced a series of fully remote positions as it pivots to digital work.

The studio has confirmed that it is now allowed to hire remote workers in Washington, California, Oregon, Illinois, Florida, North Carolina and Texas, with more states coming soon. Remote work on Destiny 2 as well as an unannounced project are currently announced.

“Over the past two years, we have redefined the way we work at Bungie,” mentioned CEO Pete Parsons. “The transition to working from home has not been easy, but the results speak for themselves. Today, it’s clear that a digitally driven workplace isn’t the future of work – it’s already here, and we all agree. »

“There seems to be a lot of anxiety about some studios forcing workers back into the office without masks and proof of vaccinations,” community manager Liana Ruppert said in a statement. Tweeter.

“As someone who is immune, I understand how this can make you feel. I encourage you to fight this, but if it’s not heard, Bungie has kept us posted throughout the process. Although there was the option to go to the office (proof of vax and medical exam are required and provided), for the most part there was no pressure to do so.

Earlier this month, Activision Blizzard announced that “effective immediately, we are lifting our vaccination mandate for all US employees,” with all staff expected to return to the office in June.

“Over the past few weeks, we have seen businesses and other indoor sites across the United States lift vaccine requirements, and we believe it is important to align our site protocols with the guidelines. local communities,” Activision Blizzard Director Brian Bulatao said in a company-wide email. .

Three days later, following staff protests, the company reversed its decision, with individual studios now allowed to create their own work-from-home rules.

Furthermore, Vicarious Visions, the studio behind the recent remakes of Tony Hawk’s Pro Skater and Crash Bandicootofficially merged with Blizzard Entertainment.

The studio has confirmed that its development team will continue to work in Albany, New York, but will now focus solely on making Blizzard games. The Vicarious Visions name will no longer be used.

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